Minecraft Gameplay Plugins
PvP, practice, minigame and player-facing systems built for multiplayer Minecraft.
Gameplay plugins
View FlamePracticeFlamePractice
PvP practice system for duels, ranked play and FFA.
- GameplayView FloatingHeads
FloatingHeads
Floating-head visual/NPC/hologram effects for Minecraft servers.
- GameplayView MineClans
MineClans
Factions-style clan system with power, land claiming, alliances and events.
- GameplayView HarvestableBlocks
HarvestableBlocks
Mining/farming zones with regenerating blocks/crops and WorldGuard-oriented workflows.
View EssentialsLiteEssentialsLite
Modern essentials command suite; current listing advertises Folia support.
- GameplayView SquidGameX
SquidGameX
Runs large Squid Game-style Minecraft events.
- GameplayView Disasters
Disasters
Minecraft implementation inspired by Hypixel's Disasters minigame.
- GameplayView SH-Pets
SH-Pets
Companion/pet system with abilities and events.
- GameplayView FlamePearls
FlamePearls
Fixes ender-pearl glitch behavior and supports stasis-chamber limiting.
- GameplayView FancyGlow
FancyGlow
Lets VIP players select glow colors using TAB integration.
- GameplayView MineClasses
MineClasses
Armor-based MMORPG/HCF classes with automatic potion effects.
- GameplayView StaffModeX
StaffModeX
Staff-mode tooling with public listing support for HEX, Redis and MySQL.
- GameplayView sLevels
sLevels
Server-level progression and rewards.
- GameplayView Leash Workers
Leash Workers
Leashes entities/players and lets villagers perform configured jobs.
- GameplayView SH-Koth
SH-Koth
King-of-the-Hill event system.
- GameplayView HubCombat
HubCombat
Adds lobby PvP and weapons.
- GameplayView Lucky Pillars
Lucky Pillars
Pillars of Fortune minigame implementation.
- GameplayView MineKoth
MineKoth
Time-limited capture-the-hill events with rewards.
- GameplayView NextRTP
NextRTP
Lightweight random-teleport plugin.
- GameplayView Crates
Crates
HCF-oriented crate/reward system.
- GameplayView FlameForge
FlameForge
Custom weapons, upgrades and reforging mechanics.
Gameplay products cover the systems players actually touch: duel, ranked and FFA practice servers, faction clans with land claiming and alliances, armor-based classes, custom weapons with upgrades and reforging, lobby PvP, staff-mode tooling, level progression, pets with abilities, and event and minigame systems for large gatherings.